Cinema4D R&D build. Using the Proximal Shader and Blackstar's Paint Shader (fake wetmap) to create skin scorching effect on 3D scanned hand. Used in Look Development and initial pitch for feature film The Lazarus Effect more samples from this project @ &

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Cinema 4d Tutorial – Smoke & Fire Collapse using Turbulence FD

quick tutorial on how to use the x-particles fragmentor object for peeling effects. get the file here

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