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Cinema4D R&D build. Using the Proximal Shader and Blackstar's Paint Shader (fake wetmap) to create skin scorching effect on 3D scanned hand. Used in Look Development and initial pitch for feature film The Lazarus Effect more samples from this project @ &


quick tutorial on how to use the x-particles fragmentor object for peeling effects. get the file here

cinema 4d speed art - Z cloth explosion all render

Cinema 4d Tutorial – Smoke & Fire Collapse using Turbulence FD

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site.