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Smoke Landing

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练习(一) - 游戏特效 - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

练习(一) - 游戏特效 - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

Reaper Soraka R by JasonKeyser

Reaper Soraka R by JasonKeyser

练习(一) - 游戏特效 - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

练习(一) - 游戏特效 - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

9823b91ac5e7fb2b292d459432d99cf6870aae4b.gif (640×480)

9823b91ac5e7fb2b292d459432d99cf6870aae4b.gif (640×480)

CGwell game special effects to improve the class (three) the total schedule - Game special effects to improve class (3) - CGwell CGweier Forum, the most professional game effects division, animators community - Powered by Discuz!

CGwell game special effects to improve the class (three) the total schedule - Game special effects to improve class (3) - CGwell CGweier Forum, the most professional game effects division, animators community - Powered by Discuz!

Best Student Portfolio

Best Student Portfolio

CGwell游戏特效提高班(三期)总课表 - 游戏特效提高班(三期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

CGwell游戏特效提高班(三期)总课表 - 游戏特效提高班(三期) - CGwell CG薇儿论坛,最专业的游戏特效师,动画师社区 - Powered by Discuz!

Cinematic in-game effect designed for and rendered in the UDK engine. This entire effect is contained within a single particle emitter.

Cinematic in-game effect designed for and rendered in the UDK engine. This entire effect is contained within a single particle emitter.

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