Attack Animation

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My first portfolio. Thank you.

My first portfolio. Thank you.

Here is a video of some of our 3D Animation. Please go to www.bosiusa.com for more information on our game art outsourcing services.

Here is a video of some of our 3D Animation. Please go to www.bosiusa.com for more information on our game art outsourcing services.

Speed Animating Thread - Page 28 - Polycount Forum

Speed Animating Thread - Page 28 - Polycount Forum

2015년 입사 1년차 작업물 입니다. 사정으로 잠시 내렸다가 올립니다.  2016년도 작업물은 내년쯤이나 올릴것 같네요. 연차별로 꾸준히 올리도록 노력 하겠습니다.  영상 소스 권한은 이스트 게임즈에 있습니다. 문제시 삭제 하도록 하겠습니다.

2015년 입사 1년차 작업물 입니다. 사정으로 잠시 내렸다가 올립니다. 2016년도 작업물은 내년쯤이나 올릴것 같네요. 연차별로 꾸준히 올리도록 노력 하겠습니다. 영상 소스 권한은 이스트 게임즈에 있습니다. 문제시 삭제 하도록 하겠습니다.

The counterpart to the walk cycle I have been working on. It's 99% done. I will post a final of both walk and attack when they are all good to go. I still may change some of the timing a little, and finesse a couple arcs, but for now, it's done. The rig is from long winter studios, definitely check them out. http://longwintermembers.com/ I love the rig and can't recommend it enough.

The counterpart to the walk cycle I have been working on. It's 99% done. I will post a final of both walk and attack when they are all good to go. I still may change some of the timing a little, and finesse a couple arcs, but for now, it's done. The rig is from long winter studios, definitely check them out. http://longwintermembers.com/ I love the rig and can't recommend it enough.

Michael Cuevas anim orc attack side

Michael Cuevas anim orc attack side

Two hands axe 3combo attack animation

Two hands axe 3combo attack animation

Action

Action

The 12 basic principles of animation were developed by the ‘old men’ of Walt Disney Studios, amongst them Frank Thomas and Ollie Johnston, during the 1930s. Of course they weren’t old men at the time, but young men who were at the forefront of exciting discoveries that were contributing to the development of a new art form. These principles came as a result of reflection about their practice and through Disney’s desire to use animation to express character and personality.

The 12 basic principles of animation were developed by the ‘old men’ of Walt Disney Studios, amongst them Frank Thomas and Ollie Johnston, during the 1930s. Of course they weren’t old men at the time, but young men who were at the forefront of exciting discoveries that were contributing to the development of a new art form. These principles came as a result of reflection about their practice and through Disney’s desire to use animation to express character and personality.

공격동작 3

공격동작 3

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