Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

“A fun turn-around render from our project breakdown video coming soon. #vfx…

“A fun turn-around render from our project breakdown video coming soon. #vfx…

Juan Solis: character designs and models for the short film "Cuerdas" (http://cuerdasshort.com/)

Juan Solis: character designs and models for the short film "Cuerdas" (http://cuerdasshort.com/)

Character UV mapping tips by Henning Sanden

Character UV mapping tips by Henning Sanden

WIP - AnimSchool Project - Character Dev: Sara by Ernesto Ruiz Velasco, via Behance

WIP - AnimSchool Project - Character Dev: Sara by Ernesto Ruiz Velasco, via Behance

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Google Search

Pia Lac - Techno Image

Pia Lac - Techno Image

By chaining together multiple head rigs it is possible to add lattice and joint driven squash/stretch functionality that works in harmony with the standard blend shape rig.

By chaining together multiple head rigs it is possible to add lattice and joint driven squash/stretch functionality that works in harmony with the standard blend shape rig.

I found 2 good tutorials on this that explain it with images    Jonathan Rush Ancient-Pig's basic deformation tutorial      Ben Mathis (poopinmymouth) Limb Deformation tutorial      But then I saw something on these forums that had these 2 pictures    Spacey's post on polycount      pnyx's post on polycount      That last example with the purple leg, does it have 2 bones in it?

I found 2 good tutorials on this that explain it with images Jonathan Rush Ancient-Pig's basic deformation tutorial Ben Mathis (poopinmymouth) Limb Deformation tutorial But then I saw something on these forums that had these 2 pictures Spacey's post on polycount pnyx's post on polycount That last example with the purple leg, does it have 2 bones in it?

cinema 4d Sculpting Facial Animation

cinema 4d Sculpting Facial Animation

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