Knight Bust - Texture Practice - Polycount Forum

Knight Bust - Texture Practice - Polycount Forum

맵을 넣는 순서

맵을 넣는 순서

faa344538a3a3785316ca73fa4d41fa2fbb9b77da5f2e-0jaTWb_fw658 (658×658)

faa344538a3a3785316ca73fa4d41fa2fbb9b77da5f2e-0jaTWb_fw658 (658×658)

해부학얼굴모음06 : 네이버 카페

해부학얼굴모음06 : 네이버 카페

Low poly assets for Iphone game I worked on recently. I modeled and textured all the grassland and jungle levels props and some of the mine and mountain levels. Also created all the 2D Interface el...

Low poly assets for Iphone game I worked on recently. I modeled and textured all the grassland and jungle levels props and some of the mine and mountain levels. Also created all the 2D Interface el...

해부학얼굴모음06 : 네이버 카페

해부학얼굴모음06 : 네이버 카페

What Are You Working On? 2014 Edition - Page 63 - Polycount Forum

What Are You Working On? 2014 Edition - Page 63 - Polycount Forum

ArtStation - Warrior face_1_All states_2015, Ebrahim Diba - hair cards

ArtStation - Warrior face_1_All states_2015, Ebrahim Diba - hair cards

Rokly Wang.   Modeled in Zbrush. Texturing in Zbrush and Photoshop. Retopologized in 3DCoat, Rendered in Maya using mental ray, and the hair is using Maya hair system.

Rokly Wang. Modeled in Zbrush. Texturing in Zbrush and Photoshop. Retopologized in 3DCoat, Rendered in Maya using mental ray, and the hair is using Maya hair system.

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