When David started explaining what Placemeter (a TechStars startup) is, we asked ourselves if this was sci-fi or something real. And, yes, this is damnly real!  So, since the beginning we fell in love with this out-of-the-box idea: using old smartphones to count how many people, cars and cabs are crossing our streets to improve our cities and make them smart for real. Is a garden crowded? Let’s add more benches and playgrounds, so citizens can enjoy it more! We sharpened our ...

When David started explaining what Placemeter (a TechStars startup) is, we asked ourselves if this was sci-fi or something real. And, yes, this is damnly real! So, since the beginning we fell in love with this out-of-the-box idea: using old smartphones to count how many people, cars and cabs are crossing our streets to improve our cities and make them smart for real. Is a garden crowded? Let’s add more benches and playgrounds, so citizens can enjoy it more! We sharpened our ...

Executive Producer:  Norra Abdul Rahim Producer:  Caroline Laing Production Assistant:  Alexina Davidson Head of CG:  Andy Nicholas Lead CG:  Andy Hargreaves Director: Chris Hutchison  CG Artists:  Chris Hutchison, Craig Travis, David Drese, Liam Hoflay, Andrea Scibetta, Nimesh Patel Nuke:  Noel Harmes Flame:  Martin Goodwin Sound Design:  Tom Martin @ Mcasso www.rushes.co.uk mcasso.com

Executive Producer: Norra Abdul Rahim Producer: Caroline Laing Production Assistant: Alexina Davidson Head of CG: Andy Nicholas Lead CG: Andy Hargreaves Director: Chris Hutchison CG Artists: Chris Hutchison, Craig Travis, David Drese, Liam Hoflay, Andrea Scibetta, Nimesh Patel Nuke: Noel Harmes Flame: Martin Goodwin Sound Design: Tom Martin @ Mcasso www.rushes.co.uk mcasso.com

Another quick project in C4D experimenting with some dynamics.  What I learned from this project:  Physical render and an inverted fall off of a plain effector DOES NOT MAKE C4D HAPPY!  You can read my experiences and the solution here:  http://mograph.net/board/index.php?showtopic=28889  Clouds done in C4D with Pyrocluster.  Check out this awesome cloud preset for Pyrocluster from Sam Welker: http://thinkparticle.com/shop/think-particle-cloud-generator/

Another quick project in C4D experimenting with some dynamics. What I learned from this project: Physical render and an inverted fall off of a plain effector DOES NOT MAKE C4D HAPPY! You can read my experiences and the solution here: http://mograph.net/board/index.php?showtopic=28889 Clouds done in C4D with Pyrocluster. Check out this awesome cloud preset for Pyrocluster from Sam Welker: http://thinkparticle.com/shop/think-particle-cloud-generator/

Game of Thrones title sequence reimagined for http://hootsuite.com Direction & 3D.  Concept: Hootsuite Producer: Evan Aagaard Music & Sound Design: http://www.etienneforget.com  © 2014 - www.clement-morin.com www.facebook.com/clementmorindotcom

Game of Thrones title sequence reimagined for http://hootsuite.com Direction & 3D. Concept: Hootsuite Producer: Evan Aagaard Music & Sound Design: http://www.etienneforget.com © 2014 - www.clement-morin.com www.facebook.com/clementmorindotcom

Ident for UR. Produced while working at Dallas Sthlm.  Roles: Art direction, 3D and post production.

Ident for UR. Produced while working at Dallas Sthlm. Roles: Art direction, 3D and post production.

Image: www.tape.lt Sound: Matt Tilli - A Drug

Image: www.tape.lt Sound: Matt Tilli - A Drug

Newton ad

Newton ad

Client: CTC Channel  Directior: Alex Mikhaylov Art-director: Alex Mikhaylov Design: Alex Mikhaylov, Max Chelyadnikov CG-Supervisor: Max Chelyadnikov Producer: Elena Orlova  Modelling: Max Chelyadnikov 3D-Animation: Dmitriy Paukov, Alexander Sokolov 2D-Animation: Pavel Paratov Render: Max Chelyadnikov Compose: Max Chelyadnikov

Client: CTC Channel Directior: Alex Mikhaylov Art-director: Alex Mikhaylov Design: Alex Mikhaylov, Max Chelyadnikov CG-Supervisor: Max Chelyadnikov Producer: Elena Orlova Modelling: Max Chelyadnikov 3D-Animation: Dmitriy Paukov, Alexander Sokolov 2D-Animation: Pavel Paratov Render: Max Chelyadnikov Compose: Max Chelyadnikov

REPLENISHING OUR RESERVOIRS Snow pack and rain combined to supply a rich resource of water for us to harness in our many reservoirs. these reservoirs are constantly being naturally replenished to store this energy source for when we need it most.  http://wwe5.bchydro.com/grid/story

REPLENISHING OUR RESERVOIRS Snow pack and rain combined to supply a rich resource of water for us to harness in our many reservoirs. these reservoirs are constantly being naturally replenished to store this energy source for when we need it most. http://wwe5.bchydro.com/grid/story

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