This is a generic female low poly base mesh (including eyes). Keeping the human muscle anatomy in mind I have kept the topology clean, all quads & also UV-unwrapped. It is ready for sculpting, texturing, rigging, animation etc.
Silver (gold, silver, this type of background is not important), intermediate transition bias blue-violet, purple is below this boundary line. The deep purple pure iron bias over the boundary line.
Copper, copper oxide after bluish.
Rough surface and a smooth surface of different textures (age reflect and embody class)
Warm metals (copper, brass and the like), warm metal from (dark areas) red line to the junction of partial gray point to the top from yellow to green and finally to blue (the change from black to white part) Neutral Metal: slightly below the boundary line grayish purple --- --- blue and green - blue and purple --- Cool Metal: Here bias purple red ---- --- blue (high purity) --- whitish
다나와 뉴스 뷰 - 다나와 모바일 가격비교를 넘어 가치쇼핑으로
Model, Sculpt and Texture a Monster in 3ds Max and ZBrush - Part 1 - Tuts+ 3D & Motion Graphics Tutorial