Uncharted 4: City Chase Materials, Rogelio Olguin | Game textures, Texture art, Tile texture
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These are some of the materials I created in Zbrush and Substance Designer that were used for City Chase. City Chase was a level I was assigned early as the texture artist with Zachery Oliver (modeler), and Scott Greenway (lighter). We were in charge of the look dev for this level. Once we were aware that this was going to show for E3 we had the entire environment team come over since the area needed to cover for art was huge and it would have been impossible without the help of the…