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Lava Shader Effect | Tutorials | AREA by Autodesk | Tutorial, Lava, Blog content
By Bogdan Amidic Here I will explain how to make a shader for lava effects using Mayas material editor called Hypershade For this tutorial I recommend basic knowledge about connecting material nodes inside HypershadeSo for the lava effect we will use the following procedural 3D textures - Stucco - SolidFractal - Granite Also we are going to use the following Utility Nodes - MultiplyDivide - SetRange - Bump3d - Displacement - Luminance - 3D texture placement First create plane NURBS or poly…