查看《Lans' Game UI Design》原图,原图尺寸:451x800

查看《Lans' Game UI Design》原图,原图尺寸:451x800

Exercise 26 Results: Shading Gems Step by Step by ConceptCookie.deviantart.com on @deviantART

Exercise 26 Results: Shading Gems Step by Step by ConceptCookie.deviantart.com on @deviantART

roles-Pyro Jump - video game by Alexandre Imbert, via Behance

roles-Pyro Jump - video game by Alexandre Imbert, via Behance

game ui

game ui

game ui

game ui

FhangFhang App |GAME...

FhangFhang App |GAME...

Lost Treasure cracked version of Lost Treas ...

Lost Treasure cracked version of Lost Treas ...

Line Sweets/2014 Project file_Mobile game launch event  web page & banner

Line Sweets/2014 Project file_Mobile game launch event web page & banner

Oleg Beresnev: 1. Solid colors and a clear light with one level, stretched shadows. Simplified representation of subjects. Abstract background textures. 2. Placement and position of things match orthogonal axis. Clean and consistent. 3. Casual and fun.

Oleg Beresnev: 1. Solid colors and a clear light with one level, stretched shadows. Simplified representation of subjects. Abstract background textures. 2. Placement and position of things match orthogonal axis. Clean and consistent. 3. Casual and fun.

Bubble Boom - Art for Mobile Game by Vera Vakrat, via Behance ★ Find more at http://www.pinterest.com/competing/

Bubble Boom - Art for Mobile Game by Vera Vakrat, via Behance ★ Find more at http://www.pinterest.com/competing/

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