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Violin Topology by johnstrieder on deviantart

Violin Topology by johnstrieder on deviantart

pixelb's good ol' fashioned home-cooked hand-painted textures - Polycount Forum

pixelb's good ol' fashioned home-cooked hand-painted textures - Polycount Forum

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N/A

LOWPOLY (sub 1000~ triangle models) - Page 384 - Polycount Forum

LOWPOLY (sub 1000~ triangle models) - Page 384 - Polycount Forum

What Are You Working On? 2014 Edition - Page 146 - Polycount Forum

What Are You Working On? 2014 Edition - Page 146 - Polycount Forum

Wires del segundo ejercicio de modelado Subdiv + Tips | Blaizer Blog

Wires del segundo ejercicio de modelado Subdiv + Tips | Blaizer Blog

Grom Hellscream - Page 2 - Polycount Forum

Grom Hellscream - Page 2 - Polycount Forum

Here is my low poly way:  On the lower leg, loop cut ankle line.  Extrude foot shape from front polygon, 2 steps.  Add subsurface modifier and you get the base shape.  Extrude sole geometry from bottom and add some loop cut to refine the shape. - See this image on Photobucket.

Here is my low poly way: On the lower leg, loop cut ankle line. Extrude foot shape from front polygon, 2 steps. Add subsurface modifier and you get the base shape. Extrude sole geometry from bottom and add some loop cut to refine the shape. - See this image on Photobucket.

workflow by ming21 | Realistic | 3D | CGSociety

workflow by ming21 | Realistic | 3D | CGSociety

Interesante forma de mostrar la progresión del trabajo de arte de un personaje. Tengámoslo en mente para la presentación de final de curso (y portafolios) :) _ Mini Lady on Behance

Interesante forma de mostrar la progresión del trabajo de arte de un personaje. Tengámoslo en mente para la presentación de final de curso (y portafolios) :) _ Mini Lady on Behance