One of the things that make Ray Le’s Viking stand out is the fantastic hair and fur on the character. Creating such effects for real-time environments requires specific tricks, so let’s see how he did it!

One of the things that make Ray Le’s Viking stand out is the fantastic hair and fur on the character. Creating such effects for real-time environments requires specific tricks, so let’s see how he did it!

960x540.webp (960×540)

960x540.webp (960×540)

Zbrush - Unwrapped HairBrush, Simon Chapman on ArtStation at https://www.artstation.com/artwork/QaEgx

Zbrush - Unwrapped HairBrush, Simon Chapman on ArtStation at https://www.artstation.com/artwork/QaEgx

The Warchief – Fan Art: Real-time

The Warchief – Fan Art: Real-time

Hair using GMH2: Maya Hair Script www.cgmeetup.net/home/gmh2-for-maya-hair-script/ By Emily Bourdeau

Hair using GMH2: Maya Hair Script www.cgmeetup.net/home/gmh2-for-maya-hair-script/ By Emily Bourdeau

Creating realistic hair with textured planes — Компьютерная графика и анимация — Render.ru

Creating realistic hair with textured planes — Компьютерная графика и анимация — Render.ru

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Cílios - MAYA

Cílios - MAYA

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