I explain how move a skinned joint with the skinCluster, and I show a little explain how to implemented in a rig here the #rigTip - maya collision system with matrix tutorial : https://vimeo.com/49104367

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In chapter 2 of our free Maya rigging tutorial series, the super-talented Jahirul Amin reveals how to create a rig for a human torso using Maya 2014

In this tutorial I show how you can create a sliding pivot foot roll using nodes. The first part of the rig is the same as Chris Lesage's rig and I only add some stuff on top of that to make it work for any shape. Make sure to visit Chris's site: http://chrislesage.com And check out my blog for more: http://www.robotsquids.blogspot.com/

Making of Game Of Thrones Season 4 - VFX

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