hand_016.jpg8dca09cb-1e4d-4092-8af7-61702c89777cOriginal.jpg (530×855)

hand_016.jpg8dca09cb-1e4d-4092-8af7-61702c89777cOriginal.jpg (530×855)

nicholas collings

nicholas collings

Head 3D model which is made with polygons

Head 3D model which is made with polygons

The need for edge loops and correct topology for good deformation. #polygons

The need for edge loops and correct topology for good deformation. #polygons

Female high-poly legs. (artist: Jinwoo Lee)

Female high-poly legs. (artist: Jinwoo Lee)

Landmark loops

Landmark loops

This is the wireframe i want to follow into my own work. To capture all the detail and shape.

This is the wireframe i want to follow into my own work. To capture all the detail and shape.

Click image for larger version. Name: untitled17.jpg Views: 578 Size: 177.3 KB ID: 280535:

Click image for larger version. Name: untitled17.jpg Views: 578 Size: 177.3 KB ID: 280535:

I generally don't like to post WIPs, but since I have not uploaded anything in a while and that I have been working on this one for quiet some time, I decided to post it as it is because I don't know when I get to finish it. The idea of this project is to pose Cammy (from Street Fighter) in a full set representing a military base, with a plane in the background, a bit like the game's fighting stage. We'll see. I use this project as an opportunity to develop and improve skills, starting with…

I generally don't like to post WIPs, but since I have not uploaded anything in a while and that I have been working on this one for quiet some time, I decided to post it as it is because I don't know when I get to finish it. The idea of this project is to pose Cammy (from Street Fighter) in a full set representing a military base, with a plane in the background, a bit like the game's fighting stage. We'll see. I use this project as an opportunity to develop and improve skills, starting with…

2005年12月22日・本「CGクリエーターのための人体解剖学」・97点                                                                                                                                                     もっと見る

2005年12月22日・本「CGクリエーターのための人体解剖学」・97点 もっと見る

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