witcher

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In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3: Wild Hunt - Blood and Wine, Maciej Caputa

ArtStation - The Witcher 3 Architectural Material, Jacek Maj

ArtStation - The Witcher 3 Architectural Material, Jacek Maj

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