Siyon 시영 Jin 진

Siyon 시영 Jin 진

Siyon 시영 Jin 진
Siyon 시영님의 아이디어 더 보기
트위터의 광명시 ♥소셜특별시 ♥ 님: "집앞만 나서도 알록달록 꽃들과 살랑이는 봄바람.. 이번 주말 동네 산책하듯 광명동굴로 나서보는건 어떨까요? https://t.co/iDDyqh0SFl 한국 100대 대표관광지 #광명동굴 https://t.co/QkH90rN2Eb"

트위터의 광명시 ♥소셜특별시 ♥ 님: "집앞만 나서도 알록달록 꽃들과 살랑이는 봄바람.. 이번 주말 동네 산책하듯 광명동굴로 나서보는건 어떨까요? https://t.co/iDDyqh0SFl 한국 100대 대표관광지 #광명동굴 https://t.co/QkH90rN2Eb"

#광명동굴 - 트위터 검색

#광명동굴 - 트위터 검색

#광명동굴 - 트위터 검색

#광명동굴 - 트위터 검색

빛의 연대기 Chronicles of light

빛의 연대기 Chronicles of light

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. -Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. -Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. -Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. -Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. -Gwangju Biennale

MEDIA WALL consists of an LED WALL and booth which were inspired by hanbok and juwelry, the two representative commercial goods of Chungjangro area. The LED WALL in contrast with the old context was conceived to keep Chungjangro's own characteristic while creating new memories for the visitors. By touching the controller screen of the booths in front, visitors can project their own play on the MEDIA WALL at real time using light and sound. -Gwangju Biennale

LIGHT PASSAGE is located in the narrowest alley of Chungjangro. It allows visitors to travel to another space, not through virtual portals but through their actual movement. Opening the door, visitors meet LED lines inspired by silk threads installed as if they are weaving buildings together. They guide them to the public parking lot and sometimes detect and follow visitors' movements. -Gwangju Biennale

LIGHT PASSAGE is located in the narrowest alley of Chungjangro. It allows visitors to travel to another space, not through virtual portals but through their actual movement. Opening the door, visitors meet LED lines inspired by silk threads installed as if they are weaving buildings together. They guide them to the public parking lot and sometimes detect and follow visitors' movements. -Gwangju Biennale