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Some Zbrush and Max Work - Page 30. This is the type of pillar I am going to try and create.

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ZBrush Interview: Dragon Age: Inquisition

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This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

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Raccoon Mountain Caverns - We were here this morning!

ZBrush Interview: Dragon Age: Inquisition

http://www.zbrushcentral.com/attachment.php?attachmentid=332852