an in depth look at texturing using the deformation pane inside of zbrush

an in depth look at texturing using the deformation pane inside of zbrush

ArtStation - Stone wall sculpt, Blake Maier

ArtStation - Stone wall sculpt, Blake Maier

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

Zbrush and Mudbox Sculpts : Texture and Shader

Zbrush and Mudbox Sculpts : Texture and Shader

Zbrush and Mudbox Sculpts : Texture and Shader

Zbrush and Mudbox Sculpts : Texture and Shader

This is a sampling of the many hi-res rocks I sculpted as a remote contractor…

This is a sampling of the many hi-res rocks I sculpted as a remote contractor…

zbc Hec's 2013 and early 2014 works depo  http://www.zbrushcentral.com/showthread.php?185435-Hec-s-2013-and-early-2014-works-depo&p=1078926&infinite=1#post1078926

zbc Hec's 2013 and early 2014 works depo http://www.zbrushcentral.com/showthread.php?185435-Hec-s-2013-and-early-2014-works-depo&p=1078926&infinite=1#post1078926

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

Cliff_Tile_2, Myeong Sup Kim on ArtStation at https://www.artstation.com/artwork/q2DRL

Cliff_Tile_2, Myeong Sup Kim on ArtStation at https://www.artstation.com/artwork/q2DRL

Zbrush and Mudbox Sculpts : Texture and Shader

Zbrush and Mudbox Sculpts : Texture and Shader

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