Demoreel keyframe animation

Demoreel keyframe animation

Animating a quadruped | Tim's Animation Mentor Blog

Animating a quadruped | Tim's Animation Mentor Blog

My animation demo reel for God of War Ascension.  A very challenging project--my first AAA' boss battle to be responsible for.  Despite the technical limitations, the long work hours, endless requests from departments that drive you bonkers, I think the battle visually turned out well.    All key-frame animation, character, cameras and environment animations.   Thanks for watching!

My animation demo reel for God of War Ascension. A very challenging project--my first AAA' boss battle to be responsible for. Despite the technical limitations, the long work hours, endless requests from departments that drive you bonkers, I think the battle visually turned out well. All key-frame animation, character, cameras and environment animations. Thanks for watching!

Here are a bunch of characters I animated on Disney Infinity 1 and 2.  This is predominantly combat animation.    Mostly this is a collection of playblasts from Maya of combat animation in the concept and blocking phase of animation.  Many of these are in stepped mode as that is how I prefer to work when concepting out animation.  These playblasts are to show in dailies and get feedback. Typically I don’t do a second round of playblasts after splining and polishing the animations, so to…

Here are a bunch of characters I animated on Disney Infinity 1 and 2. This is predominantly combat animation. Mostly this is a collection of playblasts from Maya of combat animation in the concept and blocking phase of animation. Many of these are in stepped mode as that is how I prefer to work when concepting out animation. These playblasts are to show in dailies and get feedback. Typically I don’t do a second round of playblasts after splining and polishing the animations, so to…

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