Vfx concept

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Vfx Concept, Game Vfx, Fog Vfx, Magic Vfx, Niagara Vfx, Magic Vfx Concept Art, Wind Vfx, Dark Magic Vfx, Arrow Comic

This is a concept I made based on some of the things thought by VFX apprentice. Although it took longer than I had hoped for I had a blast working on this and will definitely try and find more time to do concepts. Big thanks to Jason Keyser for feedback and the awesome VFX apprentice community for being such a motiving & helpful group of people! One day I might do an attempt to create it in 3D.

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an abstract blue and white object on a dark background with water swirling around it's edges

A whimsical burst of magical particles reveals an ominous and powerful orb that can cause great damage. This original VFX is my personal interpretation of VFX Apprentice's "Wispy Cloud" exercise (www.vfxapprentice.com). All meshes were created in Blender. All dissolve maps and textures were handpainted with the exception of the orb's dissolve, which was used from the class. A big shout-out to the VFX Apprentice community for giving feedback and helping along the way!

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a bunch of different shapes and colors on a black background, with some light coming from them

Here's the first part of VFX work done during a school course at Artside under the supervision of Jeremy Vitry ! It was my first time doing VFX and I was really happy experiencing with it. Thanks a lot to Jeremy for his invaluable feedbacks ! https://www.artstation.com/kuru

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three different views of the same character in an action game

Hi everyone, this is my entry that has gotten an honorable mention in the artstation challenge for the VFX design category. I designed these effects while keeping in mind a metroidvania / action platformer genre. The universe is set in a world that opposes tech enhanced people, and those who are against it. For this effect, i chose to create a "Magnetic Blast" effect. The character charges a powerfull magnetic orb from his weapon and fires it as a devestating projectile that absorbs iron…

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two different screens with the same color and size as well as an animated video game

A variety of 2D FX studies completed with the help of the education provided by VFXApprentice. The purpose of these was to gain experience in creating 2D FX -exploring different techniques, styles, and tools- to then later reliably use this wisdom in my

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