Sci fi industrial

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the door is open and there is no image on it to describe what kind of object

Game-ready asset Mid-poly: 13.5k tris Low-poly: 6.5k tris Blender / Marmoset / Substance Painter Rendered in Cycles Modeled using Hard Ops and Boxcutter Modeled using booleans + mid-poly bevel technique w/ face weighted normals No quads, triangulated in Blender You can view the entire process here: https://www.youtube.com/watch?v=j3G9zn4cu-U Our website - https://www.blenderbros.com/

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Sci-Fi Doors pack and an interesting story behind the project. - This door was made during the series of streams and I was going to sell it on the UE4 Marketplace. At first, it was rejected by the Marketplace as not enough models. Then I made two more modifications for the next approval (3 doors in total) and received this from the support. https://www.dropbox.com/s/ktrp0yaauwkaoj1/Marketplace.png?dl=0 I was disappointed and after such an answer I didn’t have any desire to return to this…

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an industrial area with pipes and lights in the dark, green light shining from above

Hope you enjoy :) This 3D environment is my ode to Scifi factories and all of Vasiliy Poryagin's awesome work! I created all assets myself. I also came up with this vertical composition paying great attention to the values of the image to draw the eye of the viewer. I chose for a vertical framing to make the factory feel more grand than what the eye can see. For the lighting I was inspired by Boba Fett's colorscheme. Big thanks to all my friends and the experience points discord server for…

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an electronic device is attached to the wall

Link: https://www.cgtrader.com/3d-models/industrial/other/sci-fi-lock-door-lever High Detailed Photorealistic Sci-Fi Lock Door Lever, UV unwrapped, made with Cinema 4D. This model has a clean geometry. Textured in Substance Painter. Rendered in Marmoset Toolbag 4. 6 High-resolution textures (4K) PBR (1Set) Formats included: Cinema 4D R20 OBJ FBX 3DS DAE Polygons - 2887 Vertices - 2950 | door | factory | fi | game | handle | industrial | lever | lock | other | panel | part | pbr | ready…

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a futuristic city with cars parked in front of it

I saw a lot of cafe shops made of cargo containers in Taipei, they have really cool shape, gave me the idea for this scene. I added a lot of vehicles in it (obviously influenced by kevin's work But they're too small to see any details haha

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a sci - fi space station is shown in this image

My final work fo the second term in Gnomon, Special thanks for my teacher christophe desse and David Mooy. Thanks for my friends Jaredfischler help me working on the final render. Small kits contain https://www.artstation.com/jyching/store https://www.artstation.com/jaredfischler https://www.artstation.com/christophe-desse

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some people are walking around in front of an industrial building with lots of windows and lights

Here's the class demo from Advanced 3D program I taught at ArtCenter, it was fun time teaching there with those talents. Main topic of the this project is to redesign a future space rocket centre. I got inspired by Edo-Tokyo Museum built in the year 1993 and its W&B color palette gives the facility classic retro scifi vibe with 4 legs lifted design, that pushed it extreme mordern architect direction. But also minimize window & glass material also added slighly brutalism flavour. Background…

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