Maya character modeling

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3d Sculpting Reference, Maya 3d Modeling, Maya Tutorial Modeling, Zbrush Hair, Autodesk Maya 3d Modeling, Anatomy Study, Character Modeling, 3d Characters, Zbrush

Made this to practice more anatomy! Concept by Sasha Tudvaseva: https://www.instagram.com/p/CGD8BJHoh-3/ Sasha used reference photos from Grafit Studio for her concept. Sculpting was done in ZBrush, additional modeling and UVs in Maya, baking, lighting, and rendering in Marmoset Toolbag 5 Beta, and textured in Substance Painter. Loved using the Toolbag 5 Beta! Super fast and easy to use :) You can find WIP of my projects on my Instagram: https://www.instagram.com/jomshyun On to the next…

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ArtStation - Kira, Yuri Lementy Maya Character Modeling, Maya Character, Character Perspective, Character Rigging, Low Poly Character, 3d Sculpting, Character Model Sheet, Mentorship Program, 3d Inspiration

Kira is a Maya character rig for the Animation Mentorship Program at THE ANIMATION BOX. Model / Texture / Look Dev by Yuri Lementy Rig by Kippcase Rigging Studio Modeling with Zbrush and Maya. Textures are a mix of Zbrush and Substance Painter and Renders are all done in Blender with cycles render.

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Maya Character Modeling, Maya Character, Paws Of Fury, Sumo Wrestler, Character Artist, Girl Character, Skylanders, Kung Fu Panda, Character Modeling

https://gamesartist.co.uk/sumo-girl/ Character Artist Dmytro Danylov provides an in-depth breakdown for creating a stylized Sumo Wrestler. He covers conceptual exploration, sculpting, retopology, simple rigging, efficient texturing techniques, rendering, post-processing for a painterly effect, and finally post-processing. https://www.artstation.com/artwork/YBmd36 https://www.artstation.com/dmitrodanilov

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Maya zabush 3d blender Maya Character Modeling, Character Topology, Character Modelling, Blender Character Modeling, Online Learning Platform, Anatomy Sculpture, Low Poly Models, Learning Platform, Design Information

1.Learning the standard Next-Generation chracter making process 2. Model's Sculpture Techiniques High, mid and low poly model's making tricks and method of topology 3. Realistic Character Effect Demonstrating advanced tricks of bake and material making

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