Game environment concept art

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Blender 3d Environment Art, Environment 3d Art, Game Environment Concept Art Landscapes, 3d Environment Design, 3d Environment Concept Art, Blender Environment Design, Ue5 Environment, 3d Environment Modeling, Blender Landscape

- I experimented and learned lots of new techniques during this project. All the custom assets are modeled in Maya and composed in Unreal Engine 5, using both tiling and baked textures in Substance Painter & Designer. -I had a lot of fun creating my custom foliage by using ZBrush to sculpt high poly and baked down to low poly, and I modified some variations both inside SpeedTree and composed by hand. Used Houdini to simulate the different variations of broken glasses, and the falling leaf…

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