Character topology

Discover Pinterest’s best ideas and inspiration for Character topology. Get inspired and try out new things.
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an image of three different body types

So yeah… Basic human model or how to stop screaming and do retopo with purpose. Now, I’m a noob at this, so I’ve decided to test topology as I go, starting with shoulders. It’s a Rigify rig for now and with a little fix…

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an image of a cartoon character with different colored lines on it's face and head

Hello, in this Tutorial I will show you how to model and UV a stylized low poly Character head in Autodesk Maya 2019. Download project file - http://irisogli.weebly.com/download For more tutorials please subscribe to my channel :) https://www.youtube.com/IrisOgli https://www.instagram.com/iris_ogli https://www.facebook.com/ogli3d https://www.artstation.com/irisogli

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an image of a paper doll with instructions to make it's own body and head

I found a website which shows the importance of edge looping and how they're they're placed for when movement occurs and deformation happens in animation. They're used to separate areas and define shapes and direct edge flow. Below, I found this interesting as it shows the main areas which are effected in movement; http://www.cgmascot.com/design/modeling-for-animation-body/ 'What are the Main Masses moving in a human/humanoid? Back of a character bends below the chest. You need loops going…

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