Cel shading

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Deconstructing the JSRF Artstyle JSRF is known for its "cell-shaded" style, which is achieved through texture, shading, lighting as well as post-process screen effects. I believe JSRF uses a technique called lightwarp-shading to shade the models. The lightwarp shades the 3D model with a gradient of different brightnesses and color tones. Here is a similar example of this shading technique as seen in the game Team Fortress 2. The right side is the lightwarp shading. TF2 pyro lightwarp…

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