Steven Skidmore – Environment Artist » Tiling Textures

Steven Skidmore – Environment Artist » Tiling Textures

ArtStation - tile texture, Chae WonHee

ArtStation - tile texture, Chae WonHee

ArtStation - Uncharted 4: City Chase Materials, Rogelio Olguin

ArtStation - Uncharted 4: City Chase Materials, Rogelio Olguin

Texture and Shader

Texture and Shader

https://www.google.ru/blank.html

https://www.google.ru/blank.html

A collection of various rocks I made using Zbrush and Substance Designer. Height maps generated from sculpts I made in Zbrush and fed into the same graph. Not all of these materials made it into the final game, it's more of a demo of the substance graph I made to .generate micro-detail and maps for rock materials using a height map.

A collection of various rocks I made using Zbrush and Substance Designer. Height maps generated from sculpts I made in Zbrush and fed into the same graph. Not all of these materials made it into the final game, it's more of a demo of the substance graph I made to .generate micro-detail and maps for rock materials using a height map.

Substance Designer Practice, Jason Lavoie on ArtStation at https://artstation.com/artwork/substance-designer-practice

Substance Designer Practice, Jason Lavoie on ArtStation at https://artstation.com/artwork/substance-designer-practice

Hello all, I decided to start working on a Rocks pack for the asset store my goal for now :

Hello all, I decided to start working on a Rocks pack for the asset store my goal for now :

Zbrush and Mudbox Sculpts : Texture and Shader

Zbrush and Mudbox Sculpts : Texture and Shader

Cypress Barkt, ArtStation - Peter Sekula {6.52MB}

Cypress Barkt, ArtStation - Peter Sekula {6.52MB}

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