realistic male hand obj

realistic male hand obj

Psyche - Character modeling studies (Part 3) - Autodesk Community

Psyche - Character modeling studies (Part 3) - Autodesk Community

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CGTalk - Buttocks topology (female) - and pelvis area

CGTalk - Buttocks topology (female) - and pelvis area

CGTalk - Buttocks topology (female) - and pelvis area

CGTalk - Buttocks topology (female) - and pelvis area

Notice how a few polygons from the face are enough to build the nose.

Notice how a few polygons from the face are enough to build the nose.

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

This is Jules, a character I modeled for Animation Mentor. He is a character from "The Crew" project.   In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar. Design and Art Direction by Dei G. Hope you like it!

This is Jules, a character I modeled for Animation Mentor. He is a character from "The Crew" project. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar. Design and Art Direction by Dei G. Hope you like it!

Psyche - Character modeling studies (Part 3) - Autodesk Community

Psyche - Character modeling studies (Part 3) - Autodesk Community

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project.   Design and Art Direction by Dei G.     In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote.  Hope you like it!

This is Overlord, a character I modeled for Animation Mentor. He is a character from "The Horde" project. Design and Art Direction by Dei G. In the DEISIGN STUDIO render shading and lighting was done by Michel Alencar, rig by Joshua Cote. Hope you like it!

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