Tile_textures, JIN YOUN on ArtStation at https://www.artstation.com/artwork/Qaedr

Tile_textures, JIN YOUN on ArtStation at https://www.artstation.com/artwork/Qaedr

by Mathilde Calon

by Mathilde Calon

Handpainted stone pavement texture

Handpainted stone pavement texture

Chew Magna Fortress, UDK - Page 6 - Polycount Forum

Chew Magna Fortress, UDK - Page 6 - Polycount Forum

★ || CHARACTER DESIGN REFERENCES (www.facebook.com/CharacterDesignReferences & pinterest.com/characterdesigh) • Love Character Design? Join the Character Design Challenge (link→ www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme every month, promote your art and make new friends in a community of over 20.000 artists! || ★

★ || CHARACTER DESIGN REFERENCES (www.facebook.com/CharacterDesignReferences & pinterest.com/characterdesigh) • Love Character Design? Join the Character Design Challenge (link→ www.facebook.com/groups/CharacterDesignChallenge) Share your unique vision of a theme every month, promote your art and make new friends in a community of over 20.000 artists! || ★

Rawk - Post any rocks you make here! - Page 4 - Polycount Forum

Rawk - Post any rocks you make here! - Page 4 - Polycount Forum

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

This is a sampling of the many hi-res rocks I sculpted as a remote contractor for Turtle Rock Studios from 2013 to 2015. Though some of them had specialty uses, like stairs or bridges, many of the assets needed to mix and match and work from multiple angles in order to get the most from each model. It was a great 2.5 year run at TRS, lots of great people there!

Rawk - Post any rocks you make here! - Page 21 - Polycount Forum

Rawk - Post any rocks you make here! - Page 21 - Polycount Forum

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