Image result for tablet game character(Sample of Cubic character design for isometric game, multitude of characters all represented by block form)

Image result for tablet game character(Sample of Cubic character design for isometric game, multitude of characters all represented by block form)

tablet login screen(A more detailed login screen with images actual related to what is in the game, buttons that stand out with bright colours and a quite mute game title.)

tablet login screen(A more detailed login screen with images actual related to what is in the game, buttons that stand out with bright colours and a quite mute game title.)

Login UI mobile games(Simplistic Login design, a bit plain logo, with quite strong green background)

Login UI mobile games(Simplistic Login design, a bit plain logo, with quite strong green background)

tablet game character - Google Search(Simple Monkey design for tablet side scroller, design is basic but still gives lot of detail)

tablet game character - Google Search(Simple Monkey design for tablet side scroller, design is basic but still gives lot of detail)

Image result for tablet gameplay screen(high quality isometric gameplay screen with gritty colors and atmospheric lighting)

Image result for tablet gameplay screen(high quality isometric gameplay screen with gritty colors and atmospheric lighting)

RPG Bard: www.rpgbard.com |  (A good example of sidescrolling  game, with varied colors based on location and contrasting enemy design)

RPG Bard: www.rpgbard.com | (A good example of sidescrolling game, with varied colors based on location and contrasting enemy design)

Cartoon Game, Martin GAO on ArtStation at https://www.artstation.com/artwork/cartoon-game (Another example of a game level and interface showcasing character icons,menu button, and visual backgrounds, personally I think the colors suit the character design and interface isn't overbearing on the overall screen)

Cartoon Game, Martin GAO on ArtStation at https://www.artstation.com/artwork/cartoon-game (Another example of a game level and interface showcasing character icons,menu button, and visual backgrounds, personally I think the colors suit the character design and interface isn't overbearing on the overall screen)

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