Torn Cloth Tutorial from: gmp1993 on ZBC After some experimenting I finally figured out how to do it in Zbrush, and it looks pretty good. Quick overview of it is your using a weave pattern with Micro Mesh to Geo to get you torn fabric, but doing the whole model this way will create an insane amount of polys, so figured out how to just make the edges geo and the rest of the model using Micro Mesh during the BPR. I go into detail below.

Torn Cloth Tutorial from: gmp1993 on ZBC After some experimenting I finally figured out how to do it in Zbrush, and it looks pretty good. Quick overview of it is your using a weave pattern with Micro Mesh to Geo to get you torn fabric, but doing the whole model this way will create an insane amount of polys, so figured out how to just make the edges geo and the rest of the model using Micro Mesh during the BPR. I go into detail below.

VH
zig zag folds

zig zag folds

BLONDE - Realtime character | CG Daily news

BLONDE - Realtime character | CG Daily news

http://www.zbrushcentral.com/showthread.php?177705-Mariana-Gorbea-s-Sketchbook/page6

http://www.zbrushcentral.com/showthread.php?177705-Mariana-Gorbea-s-Sketchbook/page6

BLONDE(Realtime character) addl pics Pg 6 - Page 6

BLONDE(Realtime character) addl pics Pg 6 - Page 6

http://www.cgfeedback.com/cgfeedback/attachment.php?attachmentid=18100=1363255787

http://www.cgfeedback.com/cgfeedback/attachment.php?attachmentid=18100=1363255787

Mariana Gorbea's Sketchbook - Page 6

Mariana Gorbea's Sketchbook - Page 6

http://www.zbrushcentral.com/showthread.php?190016-Assassin-s-Creed-Unity-Characters

http://www.zbrushcentral.com/showthread.php?190016-Assassin-s-Creed-Unity-Characters

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