2. iOS Games: they interact by essentially playing the game, which can prompt emotions of excitement, thrill, frustration, etc. Elements that do not have a visual preference include sound, wifi, sensors.
I like he/she showed the whole process of creating an app. from sketches to the final product. AR
iOS Game Collection l Concepts on Behance
"TripTrap" iphone/ipad game on Behance
"TripTrap" iphone/ipad game by Burç Pulathaneli, via Behance
Crazy Frog: Concept by Just Games, via Behance