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Refraction IOR examples

Complex Material Tutorial | Marmoset

ArtStation - Physically-Based Materials Study [UE4], Blake Bjerke

What Are You Working On? 2014 Edition - Page 257 - Polycount Forum UE4 Metalness

Physically based rendering in games - Page 8 - Polycount Forum

Working with Physically-Based Shading: a Practical Approach – Unity Blog

3ds MAX + VRay Tutorial :: Time is running Making OF COMPLETO

ArtStation - Physically-Based Materials Study [UE4], Blake Bjerke

AndrewLeslieMetalnessRougnessGraph.jpg (1565×1532)

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