40 Cursos en Linea GRATIS

40 Cursos en Linea GRATIS

THE ART CENTER / Sharing Ideas And Tips From Artist To Artist: Rad Sechrist: Head construction There are a million ways to construct the head. Try mixing and matching as many different approaches as you can, and see what works for you. There is one thing that unifies all approaches. In the end, when you finally put your lines on top, you have to have good design principles.

THE ART CENTER / Sharing Ideas And Tips From Artist To Artist: Rad Sechrist: Head construction There are a million ways to construct the head. Try mixing and matching as many different approaches as you can, and see what works for you. There is one thing that unifies all approaches. In the end, when you finally put your lines on top, you have to have good design principles.

http://davidlambert120.files.wordpress.com/2010/03/blog_facial_tests.png

http://davidlambert120.files.wordpress.com/2010/03/blog_facial_tests.png

face topology | ... Subdivision Modeling Blog: Wireframe: Tom Parker – Face Topology

face topology | ... Subdivision Modeling Blog: Wireframe: Tom Parker – Face Topology

Virgo3D: 3D Model Hand Rigged - Spread

Virgo3D: 3D Model Hand Rigged - Spread

Reference art for character design

Reference art for character design

Character Modeling in Blender - Tuts+ 3D & Motion Graphics Tutorial

Character Modeling in Blender - Tuts+ 3D & Motion Graphics Tutorial

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/

Creating A Low Poly Ninja Game Character Using Blender: Part 1 - Tuts+ 3D & Motion Graphics Tutorial

Creating A Low Poly Ninja Game Character Using Blender: Part 1 - Tuts+ 3D & Motion Graphics Tutorial

http://media-cache-ec3.pinimg.com/originals/6c/f7/23/6cf723cd56adc1ee8c736de41d77349e.jpg

http://media-cache-ec3.pinimg.com/originals/6c/f7/23/6cf723cd56adc1ee8c736de41d77349e.jpg

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